toggle clive
This is a record of a twitter thread, originally posted in 2023
clive finalfantasy just punting an entire wolf into the fucking sunset
Dude I am going insane every time this floating fire thing shows up
It has absolutely PERFECT soft area shadows, cast by both skinned meshes and dynamic cloth geo
how the fuck did they do this
(sorry about the black level; capturing HDR is Hard)
Best guess I can come up with is: really detailed SDFs pinned to the bones (like unreal's capsule shadows but more intricate), and then a separate really expensive raytrace or screenspace march for the cloth geo
I don't have a good intuition for how far you can push RTX stuff on consoles, but I don't THINK you can fullscreen raytrace anything that hardcore? At least not without a shitton of temporal tricks, and I can't see ANY ghosting or fizzing. It honestly looks analytic
Just remembered the game has a photo mode, so I can move the camera around
- It's definitely not screenspace; everything casts from offscreen
- There's some EXTREMELY subtle fizzing; it's barely noticeable even in the worst case, but it does seem to be SOMEWHAT stochastic
I dunno MAYBE they just fuckin yolo raytraced it, but you'd get sharp contact shadows from that
also it doesn't change with camera distance/fov, so it's not tracing into a super low-res buffer
I think SDF is the most likely option? The wide penumbra would hide the discrepancies between the mesh and SDFs. Doing the cloth with SDFs would be really hard but probably not impossible? It's a fairly simple Videogame Half-Cape so at least the topology is manageable
in any case: good lord dude
hope they do some gdc/siggraph talks or something
ahhh shit it works Perfectly on static geo too. There's no way they SDF'd the whole level at that high a resolution
this is gonna be bugging me for months
ehh maybe I'm overthinking this and it's just PCSS with a really huge radius
That would support all the behaviors I can see here. It's Expensive (particularly on an omnidirectional light) but games have shipped with it before, and I can't think of anything that would rule it out
quickest way to check if it's PCSS (or a similar filtered shadowmap technique) is to see what happens to the penumbra when hard and soft shadows overlap
unfortunately the orb follows the player so there's no way to set that up
even the UI is beige
OKAY I'm pretty much convinced the shadows are PCSS, or a closely related "use shadowmapping but do a bunch really complicated depth-aware filtering to blur the result" technique
For a while I was thinking they had some kind of crazy complex directional-occlusion technique that can partially obscure baked lightprobes or something
but on further study I think it's just a hand-placed caster with a large area. Less novel tech, more skilled lighting artists
okay the funniest FF16 lore detail is that getting a tattoo removed somehow has a 50% fatality rate
i dunno man you could probably just cover it up. put like a keyblade on there. or the coheed and cambria triangle thing
love too receive 10 Pinches of Magicked Ash [I possess 916 Pinches of Magicked Ash and every item I could craft with them is worse than what the main quest gives you for free]
I haven't been maintaining A JRPG Thread about ff16 because *gestures broadly at The Internet* but every hour I play of it makes me more unhappy lol
I'm the guy who LIKES bad jrpgs but this game is technically flawless and completely devoid of ambition
Jill has literal god powers and every single time she could potentially do something cool, the writers find some way to remove her from the plot
now I'm at a scene where the protagonist just straight up tells her to leave so he can fight a boss by himself
okay for a game that's this obsessed with game-of-thrones style politics it's extremely funny that the (seemingly) final act starts with "oh yeah by the way, there's also The Evil Kingdom. We haven't really talked about it before now but it's where all the Evil lives."
the adventures of Clive Finalfantasy and his brother, Hotter Rupert Grint
somebody actually calls him out for repeatedly doing this, which is the most self awareness the game has ever displayed, but then it's resolved twelve seconds later when he explains that it was the correct decision
oh okay he did actually give me a Quest; the dialog was just misleading lol
(technically my capture card SHOULD support HDR but I can't find a way to enable it without breaking all of my other SDR profiles in OBS. Plus even if can capture it accurately we're still like decades away from Websites correctly handling hdr images lol)
alright i finished final fantasy 16
the fact that it took me this long to actually bother playing the end is perhaps an indictment lol
I cannot fucking believe they literally namedropped The Videogame Final Fantasy TWICE in the ending cutscenes
my review of Final Fantasy 16 is you should play Tales of Arise instead