I will now play A Video Game
This is a record of a twitter thread, originally posted in 2020
I don't think I'm equipped to handle how good this game looks
There does not appear to be any sort of tutorial it just made me fight a dragon and I pushed Triangle and was presented with literally several HUNDRED screens' worth of explanatory text
I love CRTs as much as any gamedev but the majority of them were horrifically miscalibrated. Feel like most PS1 games would've been impossible to even see on my woodgrain-ass coax-only 70s TV
(I had an N64, and those things are brighter than the sun, so it wasn't a problem)
this is definitely the prequel to FFXII because the plot just dumps you In Medias Res straight into like a half-dozen backstabbing political factions with zero context and I'm expending all my attention on taking screenshots
going to bed now but that was an incredibly strong opening followed by an extremely dull hour or so of actual gameplay lol
for those following at home:
it says "HP" but it's lying. It also doesn't mean 16 of 14% of anything. The total HP isn't displayed ANYWHERE. 16 is the amount of damage my attack should do. 14% is hit chance. EDG/PHY is the type of MY attack and Evil is the ENEMY type
the slashes mean literally nothing, and worse they're implying grouping/relationships where none actually exist
there's an ENTIRE SCREEN yall could have drawn this information on! Why are you packing it into two lines of abbreviations at the very bottom of the screen! Aagh!
so uh this spikes from "tutorial level" to "nintendo hard" real suddenly huh
there are very low inventory limits on most items
if you loot a chest and you don't have room for whatever happens to be inside it, TOO BAD GONE FOREVER
quick question does this game ever turn into something more than Sokoban With Way Too Much Bad Combat
I really want to like it because the art's incredible but boy it's thoroughly unpleasant to play
You enter a room
It looks exactly like the previous 20 rooms
There are two bats, a wolf, and a skeleton
Killing each one takes Way Too Long
When they are dead, you move a bunch of crates around very slowly to reach the next door
I've been doing this for four hours